For all of you who have waited patiently for the next installment in Rockstar’s Max Payne series, I’m sorry to say you’re going to have to wait just a little while longer, as the game’s producer Take-Two announced earlier this week that Max Payne 3 was getting delayed until this May, a few months past its initially expected date of March.
“We do not take changes to our release schedule lightly, and this short delay will make sure that Max Payne 3 delivers the highest quality, groundbreaking entertainment experience that is expected from our Company,” states Take-Two CEO Strauss Zelnick, in the recent press release.
Though Zelnick’s wording makes it seem like the extra given time is to so the game can be given that last spit polish before release, delaying MP3 until May drops the title out of their fiscal 2012 period, which has also led Take-Two to declare that they’re looking at an estimated net revenue loss of around $230 million for fiscal 2012. This loss however is believed to be something of a necessary hit in order to gear up for the glut of AAA titles Take-Two is preparing to drop on the public this next fiscal year, which will include (in no particular order) Borderlands 2, Spec-Ops: The Line, two XCOM titles (both the FPS and the real-time strategy game announced by Firaxis), and Bioshock Infinite, as well as now Max Payne 3. All of which doesn’t even include the list of titles that Take-Two has yet to announce for the upcoming months.
Call me optimistic but I think Take-Two will end up doing just fine. And in the meantime the developers over at Rockstar have some time to get everything in Max Payne 3 looking just right.